Writing the storyline(s), mapping, scripting, trainer/OW/item sprites, general user interface graphics, and anything else not listed below was done by me. If I have forgotten you, please let me know! I would never leave you out intentionally. That's enough of a history lesson now, I think. It's always been a solo project in the past but in 2020, mgriffin became my partner in developing the game. Over the years, I've been working hard to improve my skills in every aspect of ROM hacking and recreate my original vision. The project has been started and restarted many times, first based on FireRed, then Emerald, and today it is based on the Pokéemerald decompilaton. I removed the download links because the demos from 2013, 2014, 20 no longer reflect my standard of work now. Description Have fun playing the amazing Tales Of Phantasia game for Super Nintendo Entertainment System. Also, the games opening sequence has a full-length lyrical song. Thus, there was next to no planning and I was learning how to hack (and making things up) as I went along, so naturally, it was simply horrible to play. Pre-patched 4.41 MB Japanese ROM 4.40 MB Patch 340 KB Tales of Phantasia (English Dubbed) One of the coolest features of Tales of Phantasia is that your characters call out the names of their attacks or magic before they execute them. Inspired by my love of class-based RPGs and "Choose Your Own Adventure" books, I started the project after having just discovered ROM hacking, and was too excited to jump right in. Some of you might remember a hilariously awful hack from 2013-2014 named "Mirage Of Tales: A New Age Dawns".
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